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Blizzard Entertainment Battle.net
Overview | Heroes and Units | Unit Stats | Tech-tree | Arcane Vault | Building Stats | Basics | Advanced | Combos | Defeating Humans

Heroes: Paladin | Archmage | Mountain King | Blood Mage
Units : Peasant | Militia | Footman | Rifleman | Knight | Priest | Sorceress
Spell Breaker | Flying Machine | Mortar Team | Siege Engine
Gryphon Rider | Dragonhawk Rider | Water Elemental | Phoenix
Unit Index | Human Index


Mechanical flying machine flown by a Dwarven pilot.

Level: 1
Cost: 90 30 1
Unit Type: Mechanical
Attack Type: Siege*/Pierce
Weapon Type: Missile*/Instant
Armor Type: Heavy
Armor: 2 (8*)
Ground Attack: 7.5 avg*
(12 avg*)

*(#) = Stats when fully upgraded
Air Attack: 14.5 avg
(19 avg*)
Cooldown: 2.5/2
Hit Points: 200
Health Regeneration: No
Mana: None
Mana Regeneration: N/A
Range: Melee/50
Day Sight: 180
Night Sight: 110
Speed: Very Fast (400)
Build Time: 13
Trained At: Workshop
Requirements: None
Production Hot Key: F

Flying Machines have two main purposes: to scout, and to attack air units. If someone is making a lot of air units, use Flying Machines to attack them. Upgrade the Flying Machine to enhance it with more damage.

Flying Machines also act as detectors for invisible units.

Flying Machine Counters
Read Air Units.

True Sight (Passive)
Reveals nearby invisible units.
Research Cost Researched At Requirements
None Always Available None

Flying Machine Bombs (Passive)
Allows Flying Machines to attack land units.
Research Cost Researched At Requirements Upgrade Time
150 100 Workshop Castle 35 sec.

Flak Cannons (Passive)
Upgrades the weapons on Flying Machines to give them an area effect damage attack against air units.
Research Cost Researched At Requirements Upgrade Time
100 150 Workshop Castle 40 sec.

Flak Cannon Information
Data:
Full Damage Splash Radius: 7.5 Half Damage Radius: 15 Quarter Damage Radius: 32.5
Full Damage Amount: 7 Half Damage Amount: 6 Quarter Damage Amount: 5

Black Gunpowder
Increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
100 50 Blacksmith None 60 sec.

Refined Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 175 Blacksmith Keep 75 sec.

Imbued Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
250 300 Blacksmith Castle 90 sec.

Iron Plating
Increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade time
125 75 Blacksmith None 60 sec.

Steel Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
150 175 Blacksmith Keep 75 sec.

Mithril Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 275 Blacksmith Castle 90 sec.

Spell Breaker
Mortar Team
Battle.net Warcraft III