Overview |
Heroes and Units |
Unit Stats |
Tech-tree |
Tomb of Relics |
Building Stats |
Basics |
Advanced |
Combos |
Defeating Undead
Heroes:
Death Knight |
Dread Lord |
Lich |
Crypt Lord
Units :
Acolyte |
Ghoul |
Crypt Fiend |
Gargoyle |
Abomination |
Meat Wagon
Necromancer |
Banshee |
Frost Wyrm |
Shade |
Skeleton Warrior |
Skeletal Mage
Infernal |
Carrion Beetle |
Obsidian Statue |
Destroyer
Unit Index |
Undead Index
2 |
120
2
|
Normal |
Normal |
Normal |
Heavy |
0 (6*) |
13 avg (17.5 avg*) |
|
*(#) = Stats when fully upgraded
|
None |
1.30 (1.04*) |
340 |
Blight |
None |
N/A |
Melee |
140 |
|
|
80 |
Average (270) (Fast (350)*) |
18 |
Crypt |
None |
1 |
G |
|
|
Ghouls are the basic shock troops. They can be useful throughout the game, especially with upgrades
and Ghoul Frenzy. Be sure to research Cannibalize and use it after battles with the enemy and Creeps
to heal your Ghouls. At later stages of the game Ghouls can be easily killed by higher level units.
You should either be focusing on having a LOT of Ghouls or moving up to Abominations or Necromancers.
Ghouls are best when combined with the Death Knight's Unholy Aura and the Dread Lord's Vampiric Aura.
Don't continue to focus on Ghouls when it is clear that they are not cutting it. Instead build up to
Abominations, Necromancers, or Frost Wyrms.
|
Consumes a nearby corpse to heal 10 hit points per second. It takes 33 seconds to fully consume a corpse.
|
75
|
Crypt |
None |
30 sec. |
|
33 sec. |
None |
None |
N/A |
N/A |
Dead, Organic |
Heals 10 HP/sec. |
|
|
Cannibalize Information
Cannibalize takes a while to work so its best to use it after a battle or to make sure the enemy isn't attacking you
while you're using it. Cannibalize and Raise Dead will automatically use corpses in a Meat Wagon as if the corpses were on the ground.
So bring Meat Wagons with Exhume Corpses. When units Cannibalize, the most injured units do so first. Group orders won't
apply to Ghouls (and Abominations) that are busy Cannibalizing corpses. This is because it would prevent them from
healing (Cannibalizing) before the process is complete.
|
Increases the attack rate of Ghouls by 0.25, and increases
their movement speed by 80.
|
100
150
|
Crypt |
Graveyard, Black Citadel |
45 sec. |
|
Ghoul Frenzy Information
This upgrade is worth moving up the tech tree quickly to get. If you use Ghouls it is must have.
|
Increases the attack damage of Ghouls, Meat Wagons, Abominations, Skeleton Warriors, and Skeletal Mages.
|
125
50
|
Graveyard |
None |
60 sec. |
|
|
|
Further increases the attack damage of Ghouls, Meat Wagons, Abominations, Skeleton Warriors, and Skeletal Mages.
|
200
150
|
Graveyard |
Halls of the Dead |
75 sec. |
|
|
|
|
|
Further increases the attack damage of Ghouls, Meat Wagons, Abominations, Skeleton Warriors, and Skeletal Mages.
|
275
250
|
Graveyard |
Black Citadel |
90 sec. |
|
|
|
Increases the armor of Ghouls, Abominations, Skeleton Warriors, and Skeletal Mages.
|
125
50
|
Graveyard |
None |
60 sec. |
|
|
|
Further increases the armor of Ghouls, Abominations, Skeleton Warriors, and Skeletal Mages.
|
200
150
|
Graveyard |
Halls of the Dead |
75 sec. |
|
|
|
|
|
Further increases the armor of Ghouls, Abominations, Skeleton Warriors, and Skeletal Mages.
|
275
250
|
Graveyard |
Black Citadel |
90 sec. |
|
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