Overview |
Heroes and Units |
Unit Stats |
Tech-tree |
Tomb of Relics |
Building Stats |
Basics |
Advanced |
Combos |
Defeating Undead
Heroes:
Death Knight |
Dread Lord |
Lich |
Crypt Lord
Units :
Acolyte |
Ghoul |
Crypt Fiend |
Gargoyle |
Abomination |
Meat Wagon
Necromancer |
Banshee |
Frost Wyrm |
Shade |
Skeleton Warrior |
Skeletal Mage
Infernal |
Carrion Beetle |
Obsidian Statue |
Destroyer
Unit Index |
Undead Index
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Large flying unit that must consume magic to sustain its mana. Breaking free of the
obsidian stone that holds them, these monstrous creatures roar into battle, swallowing
magic to feed their insatiable hunger as they move between battles and rain destruction
down upon their foes. Has Spell Immunity. Attacks land and air units.
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5 |
5
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Normal |
Magic |
Msplash |
Light |
3 (9*) |
20 avg (26 avg*) |
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*(#) = Stats when fully upgraded
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20 avg (26 avg*) |
1.35 |
900 |
Blight |
400 |
-3 |
45 |
140 |
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100 |
Fast (320) |
N/A |
Obsidian Statue |
Destroyer, Black Citadel, Tomb of Relics |
T |
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Information
This is an anti-caster unit designed to fight spellcasters. This unit is created by morphing an Obsidian Statue into a Destroyer.
Once morphed, the Destroyer cannot turn back into an Obsidian Statue.
Destroyers start with 0 mana.
Destroyers cannot regenerate mana from a Fountain of Mana due to balance reasons.
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Takes all mana from one of your units and gives it to the Destroyer.
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None
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Always Available |
None |
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Instant |
None |
None |
90 |
N/A |
Player |
Gives Mana to Destroyer |
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Consumes all positive and negative buffs from all units in an area. Each unit that is devoured of magic gives back the Destroyer
50 hit points and 75 mana. Deals 180 damage to summoned units.
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None
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Always Available |
None |
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Instant |
7 sec. |
None |
60 |
20 |
Air, Ground, Ward |
Removes Buffs and De-Buffs |
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Devour Magic Information
Devour Magic does not give health or mana when a player devours friendly buffs. Devour Magic dispels the owl
summoned by Sentinel, but does not give mana to the Destroyer.
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Adds 20 bonus damage to the Destroyer's attack and causes his attacks to do area of effect damage.
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None
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Always Available |
None |
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Instant |
None |
25 |
N/A |
15 |
Self |
Adds 20 damage to attack |
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Renders this unit immune to negative spells.
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Increases the attack damage of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
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150
50
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Graveyard |
None |
60 sec. |
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Further increases the attack damage of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
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200
125
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Graveyard |
Halls of the Dead |
75 sec. |
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Further increases the attack damage of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
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250
200
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Graveyard |
Black Citadel |
90 sec. |
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Increases the armor of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
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150
75
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Graveyard |
None |
60 sec. |
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Further increases the armor of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
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200
200
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Graveyard |
Halls of the Dead |
75 sec. |
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Further increases the armor of Crypt Fiends, Gargoyles, Destroyers, and Frost Wyrms.
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250
325
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Graveyard |
Black Citadel |
90 sec. |
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