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Overview | Heroes and Units | Unit Stats | Tech-tree | Voodoo Lounge | Building Stats | Basics | Advanced | Combos | Defeating Orcs

Heroes: Blademaster | Far Seer | Tauren Chieftain | Shadow Hunter
Units : Peon | Grunt | Troll Headhunter | Troll Berserker | Demolisher | Shaman
Witch Doctor | Spirit Walker | Raider | Kodo Beast | Wind Rider | Troll Batrider
Tauren | Spirit Wolf | Dire Wolf | Shadow Wolf | Serpent Ward
Unit Index | Orc Index




Dire Wolf
A dire wolf created by the Far Seer.

Level: 4
Cost: None
Unit Type: Summoned
Attack Type: Normal
Weapon Type: Normal
Armor Type: Heavy
Armor: 0
Ground Attack: 16.5

*(#) = Stats when fully upgraded
Air Attack: None
Cooldown: 1
Hit Points: 300
Health Regeneration: Always
Mana: None
Mana Regeneration: N/A
Range: Melee
Day Sight: 120
Night Sight: 80
Speed: Fast (350)
Build Time: N/A
Summoned By: Far Seer
Requirements: Level 2 Feral Spirit
Transport Space
Usage:
1
Production Hot Key: T

Dire Wolves are summoned units on a timer which lasts 60 seconds. Dire Wolves have Critical Strike.

Critical Strike (Passive)
Gives a 20% chance that the Dire Wolf will do more damage on its attacks.
Level Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
1 Unlimited N/A N/A N/A N/A Self 2 times normal damage 1




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