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Overview
|
Heroes and Units
|
Unit Stats
|
Tech-tree
|
Voodoo Lounge
|
Building Stats
|
Basics
|
Advanced
|
Combos
|
Defeating Orcs
Heroes
:
Blademaster
|
Far Seer
|
Tauren Chieftain
|
Shadow Hunter
Units
:
Peon
|
Grunt
|
Troll Headhunter
|
Troll Berserker
|
Demolisher
|
Shaman
Witch Doctor
|
Spirit Walker
|
Raider
|
Kodo Beast
|
Wind Rider
|
Troll Batrider
Tauren
|
Spirit Wolf
|
Dire Wolf
|
Shadow Wolf
|
Serpent Ward
Unit Index
|
Orc Index
A dire wolf created by the
Far Seer
.
Level:
4
Cost:
None
Unit Type:
Summoned
Attack Type:
Normal
Weapon Type:
Normal
Armor Type:
Heavy
Armor:
0
Ground Attack:
16.5
*
(#) = Stats when fully upgraded
Air Attack:
None
Cooldown:
1
Hit Points:
300
Health Regeneration:
Always
Mana:
None
Mana Regeneration:
N/A
Range:
Melee
Day Sight:
120
Night Sight:
80
Speed:
Fast (350)
Build Time:
N/A
Summoned By:
Far Seer
Requirements:
Level 2 Feral Spirit
Transport Space
Usage:
1
Production Hot Key:
T
Dire Wolves are summoned units on a timer which lasts 60 seconds. Dire Wolves have Critical Strike.
Critical Strike (Passive)
Gives a 20% chance that the Dire Wolf will do more damage on its attacks.
Level
Duration
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
Hero Level Req
1
Unlimited
N/A
N/A
N/A
N/A
Self
2 times normal damage
1
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Spirit Wolf
Shadow Wolf