|
Madawc
No one is quite sure where Madawc is from, only that one day he walked
out of the hills of Val Narian in the North, an axe in both hands,
ready to battle. Those who were crazy enough to battle beside Madawc
referred to him as the warrior prophet. He claimed he was cursed with
visions from both past and present. He would often begin fights without
provocation, claiming he sought justice for crimes not yet committed.
Before every battle he would sit, trance like, staring up to the skies.
Sometimes, when he would fall out of these trances, he would rise
from wherever he was, and leave, not taking part in the waiting battle.
Those that knew of Madawc’s trances began to believe he could tell
the outcome of a battle even before it was fought. How else could
the crazy old codger have survived for as long as he had? He became
well known among the warriors of the Northern Lands because of his
supposed gift. Men began to follow Madawc wherever he went, staying
if he stayed, leaving when he left. He became something of a legend,
a warrior prophet. However, one night as Madawc sat around the fire
with some of his men, he stood up, dropped his pipe, and left. When
one of the men stopped him and asked where he was going he said, "The
Ancients have called me to guard Mt. Arreat. So, I must go." Pushing
past the man, Madawc began his long trek south to the summit of Mt.
Arreat.
Tips and Other Additional Information
Madawc uses Shout.
In Nightmare and Hell, as with all Unique enemies, the Ancients get
random Unique modifiers. If you find yourself overwhelmed with the
random modifiers that the game has selected, you can open a Town Portal
to "reroll" them until you get something more manageable.
|
|