Duriel (Demon)
As the Sin War plodded along through the centuries, many in Hell began to wonder just what it was they were fighting over. The Lesser
Evils of Hell were growing tired of the endless ebb and flow in the tides of mortal favor, as well as those in the elaborate schemes of
the three Prime Evils - Diablo, Baal and Mephisto. The Lesser Evils longed to return to the epic days of the Great Conflict, and lay
siege again to the gates of the High Heavens.
Two of the Lesser Evils, Azmodan and Belial, saw the situation as their chance to overthrow the Prime Evils and take control of Hell
for themselves. The two Demon lords made a pact with Andariel and Duriel - as well as their minor brethren - assuring them that humanity
would not deter the ultimate victory of Hell. Azmodan and Belial devised a plan to end the stalemate and achieve victory in the Sin War,
ultimately riding the bloody crest of the Great Conflict straight into Armageddon. Thus, a great revolution was set into motion as all
of Hell went to war against the Three Brothers, seeking to send them into a Dark Exile.
Over the next two centuries, the three imprisoned brothers focused their Demonic powers upon corrupting the Soulstones that bound them
to the mortal plane and began bending the will of any nearby humans. Mephisto was the first imprisoned and, consequently, was the first
to break free from his bondage. His wrath against those who had put him such a compromised position was swift and merciless.
As punishment for his part in the Dark Exile that sent the Prime Evils to the mortal realm, Duriel has been left behind by Baal to
guard the Tomb of Tal Rasha. Embittered by this new position of solitary servitude, the Lord of Pain has claimed the souls and blood
of many bold adventurers.
Tips and Other Additional Information
Open up a Town Portal inside Duriel's lair or just outside so that you can get back inside if you die.
Sorceress: Use Static Field to bring Duriel's Hit Points down, then finish him off with another spell. Necromancers use
Minions to focus Duriel's attention then cast Iron Maiden or use Bone Spear, Bone Spirit or Teeth.
Amazons use Valkyries if possible to draw Duriel's fire.
All classes can bring a Hireling to keep Duriel busy for a few
seconds.
In Normal and Nightmare, level 5 Holy Freeze adds 30-35 cold damage to his attacks and applies 6-7 cold damage and -42 attack rate and velocity within a 6 2/3 yard radius. This is particularly nasty in Normal when combined with his Jab attack.
In Hell, level 6 Holy Freeze adds 35-40 cold damage to his attacks and applies 7-8 cold damage and -44 attack rate and velocity within a 7 1/3 yard radius.
17% chance of selecting Melee Attack 1.
33% chance of selecting level 7/10/14 Smite (Melee Attack 2), which requires a hit-check and can be blocked, applying Knockback and 1.8/2.4/3.2 seconds stun length (but no +% Damage) with a successful attack in Normal/Nightmare/Hell.
50% chance of selecting level 15/18/22 Jab, applying +27/36/48% Damage and +136/163/199% Attack Rating to 1-2/18-22/40-50 base damage and 442/1,458/4,754 Attack Rating, resulting in 1-3/25-30/60-74 damage and 1,043/3,834/14,214 AR for a sequence of three attacks in Normal/Nightmare/Hell.
Does not use Charge.