THE WESTERN KINGDOMS
Sandwiched between the Barbarian lands to the north and the vast deserts to the east lie
the mountainous, verdant forestlands of the Western Kingdoms. The Western Kingdoms are
comprised of the three regions: Entsteig, Khanduras, and Westmarch. The smaller, self-contained
kingdoms contained herein have developed unique rules of protocol and etiquette, leading many
to consider the Western Kingdoms as the most civilized of lands. Such exalted opinions stand in
surprising contrast to the youthful age of the realm. While long a destination of merchants and
peaceful travelers, recently infighting has made the Western Kingdoms a common destination for
mercenaries and other, more sordid, visitors.
The Western Kingdoms are well known for their rich woodlands, a result of the area's nutrient
laden soil, pleasant rainfall, and mild climate. From the massive pine and spruce, to the supple
yew and ash, these woodlands are unequaled anywhere in Sanctuary. These abundant, fine-grained
woods are forested for housing, farming tools, and weapons of warfare. The Sisters of the
Sightless Eye, who make their homes within the provinces of Entsteig, are renowned for the bows
that they fashion from these trees.
But as the shadows fall across all of Sanctuary, the Western Kingdoms too, are changing. The once
familiar creatures that have inhabited these forests have become warped, aggressive versions of
their natural forms. Woodsmen have spotted several of the following creatures, and have submitted
their reports so that travelers and heroes alike may be better prepared to encounter these foul
beasts.
Listed below are the monster types that you may encounter in Act I. Click on any of the monsters
below to get a complete listing of statistics and tips for that monster:
Note: You may encounter some of these monsters in later Acts.
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