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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Apprentice Wizard

Apprentice Wizard
This poor guy has to walk =[ He doesn't have a horse! He doesn't know any spells so that is probably why.
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
1 1
Pierce Missile Medium 0 7-10 [8.5 avg ] 7-10 [8.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 180 Always None N/A 60 140 80 Average (270)


Rogue Wizard | Renegade Wizard | Dark Wizard

Rogue Wizard
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2
Pierce Missile Medium 0 23-27 [25 avg ] 23-27 [25 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 340 Always 300 0.75 60 140 80 Average (270)


Frost Armor
Creates a shield of frost around a target friendly unit. The shield adds 3 armor and slows melee units that attack it for 5 seconds. Lasts 45 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
45 sec. 3 sec. 50 80 Unit Air, Ground, Friend, Self Slows attacking units for 5 seconds, +3 Armor


Renegade Wizard
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
5 4
Pierce Missile Medium 0 30-39 [34.5 avg ] 30-39 [34.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 600 Always 400 1 60 140 80 Average (270)


Purge
Removes all buffs from a target unit, and slows its movement speed by a factor of 5. Purged units will slowly regain their movement speed over 5 seconds. Deals 400 damage to summoned units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
5 sec. 5 sec. 75 70 Unit Air, Ground, Ward Spells removed, Movement Speed slowed, 400 Damage to Summoned Units


Lightning Shield
Forms a shield of electricity around a target unit, dealing 20 damage per second to units around it.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
20 sec. 8 sec. 100 50 16 Ground, Friend, Enemy, Neutral 20 damage/sec.


Dark Wizard
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
8 6
Chaos Missile Heavy 4 51-63 [57 avg ] 51-63 [57 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 1200 Always 500 1.25 50 140 80 Fast (320)


Raise Dead (Autocast)
Raises 2 Skeleton Warriors from a corpse.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
40 sec 5 sec. 75 60 N/A Dead Raises 2 Skeletons


Brilliance Aura
Gives additional mana regenerate to nearby friendly units of 1 mana per second.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Unlimited N/A None N/A 90 Air, Ground, Friend, Self 1 mana per/sec.


Polymorph
Turns a target enemy unit into a sheep or flying sheep. The targeted unit retains its hit points, and armor, but cannot attack. Cannot be cast on Heroes. Destroys summoned units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
25 sec 10 sec. 220 50 N/A Air, Ground, Non Hero, Enemy, Organic, Neutral Turns target into Sheep or destroys summoned unit





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