Ensnare
Causes a target enemy unit to be bound to the ground so that it cannot move for 10 seconds.
Air units that are ensnared can be attacked as though they were land units.
Duration
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
10 sec.
30 sec.
None
40
Unit
Air, Ground, Enemy, Non-Hero
Target caught by net
Unbroken Darkweaver
Level:
Food:
Attack Type:
Weapon Type:
Armor Type:
Armor:
Ground Attack:
Air Attack:
5
4
Normal
Normal
Heavy
1
24-27 [25.5 avg ]
None
Cooldown:
Hit Points:
Health Regen:
Mana:
Mana Regen:
Range:
Day Sight:
Night Sight:
Speed:
1.35
600
Always
200
0.5
Melee
140
80
Fast (300)
Unholy Frenzy
Increases the attack rate of a target unit by 75%, but drains 4 hit points per second.