|
Creep Basics |
Creeps |
Critters |
Goblins |
Neutral Buildings
2 |
2 |
Normal |
Normal |
Heavy |
1 |
14-15 [14.5 avg ] |
None |
|
1.35 |
250 |
Always |
None |
N/A |
Melee |
140 |
80 |
Fast (300) |
|
|
2 |
2 |
Pierce |
Missile |
Heavy |
0 |
23-27 [25 avg ] |
23-27 [25 avg ] |
|
1.8 |
300 |
Always |
None |
N/A |
50 |
140 |
80 |
Average (270) |
|
|
3 |
2 |
Normal |
Normal |
Medium |
0 |
23-27 [25 avg ] |
None |
|
1.8 |
300 |
Always |
200 |
0.5 |
Melee |
140 |
80 |
Average (270) |
|
|
|
|
Dispels positive buffs from enemy units, and negative buffs from friendly units. Damages summoned units.
|
Instant |
None |
50 |
50 |
Unit |
Air, Ground, Ward |
Removes Spell, 300 Damage to Summoned Units |
|
|
|
|
|
Heals a target friendly non-mechanical wounded unit for 25 hit points.
|
Instant |
1 sec. |
5 |
25 |
N/A |
Air, Ground, Friend, Self, Organic, Non Ancient |
Heals 25 HP |
|
|
|
4 |
3 |
Normal |
Normal |
Medium |
1 |
21-25 [23 avg ] |
None |
|
1.35 |
475 |
Always |
None |
N/A |
Melee |
140 |
80 |
Fast (300) |
|
|
4 |
3 |
Pierce |
Missile |
Medium |
1 |
28-34 [31 avg ] |
28-34 [31 avg ] |
|
1.6 |
475 |
Always |
None |
N/A |
50 |
140 |
80 |
Average (270) |
|
|
|
|
Causes a target enemy unit to be bound to the ground so that it cannot move for 10 seconds.
Air units that are ensnared can be attacked as though they were land units.
|
10 sec. |
30 sec. |
None |
40 |
Unit |
Air, Ground, Enemy, Non-Hero |
Target caught by net |
|
|
|
5 |
4 |
Pierce |
Missile |
Medium |
0 |
34-40 [37 avg ] |
34-40 [37 avg ] |
|
1.8 |
475 |
Always |
300 |
0.75 |
60 |
140 |
80 |
Average (270) |
|
|
|
|
Increases a target friendly unit's damage by 10% and armor by +5.
|
60 sec. |
None |
50 |
50 |
Unit |
Air, Ground, Friend |
Damage +10%, Armor +5 |
|
|
|
7 |
6 |
Chaos |
Normal |
Heavy |
4 |
44-49 [46.5 avg ] |
None |
|
1.35 |
950 |
Always |
None |
N/A |
Melee |
140 |
80 |
Fast (320) |
|
|
|
|
Gives extra damage to nearby friendly units.
|
Unlimited |
None |
None |
N/A |
90 |
Air, Ground, Friend, Self |
Damage +10% |
|
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