|
Creep Basics |
Creeps |
Critters |
Goblins |
Neutral Buildings
1 |
1 |
Normal |
Normal |
Heavy |
0 |
10-11 [10.5 avg ] |
None |
|
1.35 |
240 |
Always |
None |
N/A |
Melee |
140 |
80 |
Average (270) |
|
|
4 |
3 |
Normal |
Normal |
Heavy |
1 |
18-21 [19.5 avg ] |
None |
|
1.35 |
550 |
Always |
None |
N/A |
Melee |
140 |
80 |
Fast (300) |
|
|
|
|
Causes a target enemy unit to be bound to the ground so that it cannot move for 10 seconds.
Air units that are ensnared can be attacked as though they were land units.
|
10 sec. |
10 sec. |
None |
40 |
Unit |
Air, Ground, Enemy, Non-Hero, Neutral |
Target caught by net |
|
|
|
|
|
Deals poison damage on each attack.
|
20 (10) sec. |
N/A |
None |
N/A |
Unit |
Air, Ground, Organic |
2 damage/sec |
|
|
|
3 |
2 |
Pierce |
Missile |
Heavy |
1 |
25-32 [28.5 avg ] |
25-32 [28.5 avg ] |
|
1.8 |
400 |
Always |
None |
N/A |
60 |
140 |
80 |
Average (270) |
|
|
|
|
Deals poison damage on each attack.
|
20 sec. |
N/A |
None |
N/A |
Unit |
Air, Ground, Organic |
2 damage/sec |
|
|
|
6 |
5 |
Normal |
Normal |
Heavy |
2 |
29-33 [31 avg ] |
None |
|
1.35 |
400 |
Always |
None |
N/A |
Melee |
140 |
80 |
Fast (320) |
|
|
|
|
Causes a target enemy unit to be bound to the ground so that it cannot move for 10 seconds.
Air units that are ensnared can be attacked as though they were land units.
|
10 (5) sec. |
10 sec. |
None |
40 |
Unit |
Air, Ground, Enemy, Non-Hero, Neutral |
Target caught by net |
|
|
|
|
|
Deals poison damage on each attack.
|
20 sec. |
N/A |
None |
N/A |
Unit |
Air, Ground, Organic |
2 damage/sec |
|
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