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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Sea Giant | Sea Giant Hunter | Sea Giant Behemoth

Sea Giant
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2
Normal Normal Heavy 0 12-13 [12.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.5 350 Always None N/A Melee 120 80 Slow (200)


Pulverize (Passive)
Gives a 20% chance that an attack will deal 40 damage to nearby units.

Sea Giant Hunter
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
5 2
Normal Normal Heavy 0 20-23 [21.5 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.5 750 Always None N/A Melee 120 80 Slow (200)


Pulverize (Passive)
Gives a 20% chance that an attack will deal 40 damage to nearby units.

Ensnare
Causes a target enemy unit to be bound to the ground so that it cannot move for 10 seconds. Air units that are ensnared can be attacked as though they were land units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
10 (5) sec. 10 sec. None 40 Unit Air, Ground, Enemy, Non-Hero, Neutral Target caught by net


Sea Giant Behemoth
 
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
8 6
Chaos Normal Heavy 0 43-49 [46 avg ] None
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.35 1000 Always 400 1 Melee 120 80 Slow (200)


Pulverize (Passive)
Gives a 20% chance that an attack will deal 40 damage to nearby units.

War Stomp
Slams the ground, dealing 25 damage to nearby enemy land units and stunning them for 3 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
N/A 6 sec. 90 N/A 25 Ground 25 damage, 3 (2) sec. stun


Hurl Boulder
A magical boulder is thrown at an enemy unit, causing 100 points of damage and stunning the target for 2 seconds.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
2 sec. 8 sec. 75 80 Unit Air, Ground, Enemy, Neutral, Building 100 damage and 2 second stun






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