|
Creep Basics |
Creeps |
Critters |
Goblins |
Neutral Buildings
3 |
2 |
Normal |
Normal |
Heavy |
2 |
14-15 [14.5 avg ] |
None |
|
1.35 |
375 |
Always |
None |
N/A |
Melee |
140 |
80 |
Average (270) |
|
|
5 |
4 |
Normal |
Normal |
Heavy |
2 |
24-27 [25.5 avg ] |
None |
|
1.35 |
900 |
Always |
None |
N/A |
Melee |
140 |
80 |
Average (270) |
|
|
8 |
6 |
Chaos |
Normal |
Heavy |
2 |
49-55 [52 avg ] |
None |
|
1.35 |
1000 |
Always |
500 |
1.25 |
Melee |
140 |
80 |
Average (270) |
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Summons a powerful Sea Elemental with 550 hit points that does 28-37 damage. Lasts
65 seconds.
|
|
10 |
8 |
Chaos |
Normal |
Heavy |
2 |
69-77 [73 avg ] |
None |
|
1.35 |
2100 |
Always |
600 |
1.5 |
Melee |
140 |
80 |
Average (270) |
|
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|
Sends a gigantic wave which deals 150 damage to each enemy land unit in a line, up to 900 max damage.
|
N/A |
8 sec. |
100 |
70 |
10 |
Ground, Air, Building, Enemy, Neutral |
150 damage, max 900 |
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Creates a shield of frost around a target friendly unit. The shield adds 3 armor and slows melee units
that attack it for 5 seconds. Lasts 45 seconds.
|
45 sec. |
3 sec. |
40 |
80 |
Unit |
Air, Ground, Friend, Self |
Slows attacking units for 5 seconds, +3 Armor |
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