|
Creep Basics |
Creeps |
Critters |
Goblins |
Neutral Buildings
1 |
1 |
Normal |
Normal |
Heavy |
0 |
9-10 [9.5 avg ] |
None |
|
1.35 |
240 |
Always |
None |
N/A |
Melee |
140 |
80 |
Average (270) |
|
|
2 |
1 |
Normal |
Normal |
Heavy |
0 |
10-11 [10.5 avg ] |
None |
|
1.35 |
180 |
Always |
None |
N/A |
Melee |
140 |
80 |
Average (270) |
|
|
|
|
Infects nearby enemy living units with a Disease Cloud. Disease Cloud deals 1 damage per second. Lasts 120 seconds.
Disease Cloud does not kill units but instead leaves them with 2 Hit Points.
|
Unlimited |
N/A |
None |
N/A |
25 |
Ground, Enemy, Organic, Neutral |
1 damage/sec. for 120 sec. |
|
|
|
2 |
2 |
Normal |
Normal |
Heavy |
0 |
6-10 [8 avg ] |
None |
|
1.35 |
300 |
Always |
None |
N/A |
Melee |
140 |
80 |
Average (270) |
|
|
|
|
Causes a target enemy unit to be bound to the ground so that it cannot move for 10 seconds.
Air units that are ensnared can be attacked as though they were land units.
|
10 (5) sec. |
10 sec. |
None |
40 |
Unit |
Air, Ground, Enemy, Non-Hero, Neutral |
Target caught by net |
|
|
|
3 |
2 |
Normal |
Normal |
Heavy |
1 |
13-14 [13.5 avg ] |
None |
|
1.35 |
400 |
Always |
None |
N/A |
Melee |
140 |
80 |
Average (270) |
|
|
|
|
Consumes a nearby corpse to heal 10 hit points per second.
|
33 sec. |
None |
None |
N/A |
N/A |
Dead, Organic |
Heals 10 HP/sec. |
|
|
|
|
Nightcrawlers have the Shadowmeld ability.
|
3 |
2 |
Normal |
Normal |
Heavy |
1 |
10-11 [10.5 avg ] |
None |
|
1.35 |
400 |
Always |
None |
N/A |
Melee |
140 |
80 |
Average (270) |
|
|
|
|
Lie in wait for enemies without attacking. (Will respond to attacks).
Units will hold position and hold their fire, so when they are Shadowmelding, they will not break
their own invisibility. It's very handy for running away from a battle. The Hide ability is disabled
during the day.
|
|
|
|
Deals poison damage on each attack.
|
20 sec. |
N/A |
None |
N/A |
Unit |
Air, Ground, Organic |
2 damage/sec |
|
|
|
6 |
5 |
Normal |
Normal |
Heavy |
2 |
13-14 [13.5 avg ] |
None |
|
1.35 |
750 |
Always |
400 |
1 |
Melee |
140 |
80 |
Average (270) |
|
|
|
|
Reduces movement speed by 75%, attack rate by 50%, and damage by 50% of
a target enemy unit.
|
60 (10) sec. |
10 sec. |
175 |
60 |
Unit |
Air, Ground, Enemy, Organic, Neutral |
75% reduced movement speed, 50% reduced attack speed, 50% damage reduction |
|
|
|
Online Privacy Policy
Battle.net Terms of Use Agreement
©2019 Blizzard Entertainment. All rights reserved.
|
|
|