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Creep Basics |
Creeps |
Critters |
Goblins |
Neutral Buildings
Hydras have very high hit point regeneration rates.
3 |
2 |
Pierce |
Missile |
Medium |
0 |
21-25 [23 avg ] |
21-25 [23 avg ] |
|
1.6 |
350 |
Always |
None |
N/A |
50 |
140 |
80 |
Average (270) |
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A poison attack that deals 4 damage per second, and slows the target enemies movement by 50% and attack by 25% for
5 seconds (1 second Heroes).
|
5 (1) sec. |
None |
None |
N/A |
Unit |
Air, Ground, Organic |
4 damage/sec, 50% less movement rate, 25% slower attack rate |
|
|
|
6 |
5 |
Pierce |
Missile |
Heavy |
0 |
26-31 [28.5 avg ] |
26-31 [28.5 avg ] |
|
1.6 |
575 |
Always |
None |
N/A |
50 |
140 |
80 |
Average (270) |
|
|
|
|
A poison attack that deals 4 damage per second, and slows the target enemies movement by 50% and attack by 25% for
5 seconds (1 second Heroes).
|
5 (1) sec. |
None |
None |
N/A |
Unit |
Air, Ground, Organic |
4 damage/sec, 50% less movement rate, 25% slower attack rate |
|
|
|
7 |
6 |
Chaos |
Msplash |
Heavy |
0 |
35-44 [39.5 avg ] |
35-44 [39.5 avg ] |
|
1.6 |
850 |
Always |
400 |
1 |
60 |
140 |
80 |
Average (270) |
|
|
|
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Reduces a target enemy unit's armor by 5 and gives vision of that unit.
|
90 sec. |
8 sec. |
35 |
70 |
Unit |
Air, Ground, Enemy, Neutral |
Target's armor -5, shares vision |
|
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When Ancient Hydras are killed they become two Hydras which
of course become two Hydra Hatchlings. So Ancient Hydras are difficult to completely kill.
|
10 |
8 |
Chaos |
Msplash |
Heavy |
2 |
77-97 [87 avg ] |
77-97 [87 avg ] |
|
1.5 |
1600 |
Always |
600 |
1.5 |
50 |
140 |
80 |
Average (270) |
|
|
|
|
Consumes a target unit, slowly digesting it and dealing 5 damage per second to it. If the creep is killed while the consumed
unit is still digesting, the unit that was devoured will pop out.
|
N/A |
None |
None |
10 |
Unit |
Ground, Non Hero, Enemy, Organic, Neutral |
Devours Unit, Max Creep Level 5 |
|
|
|
|
|
A poison attack that deals 4 damage per second, and slows the target enemies movement by 50% and attack by 25% for
5 seconds (1 second Heroes).
|
5 (1) sec. |
None |
None |
N/A |
Unit |
Air, Ground, Organic |
4 damage/sec, 50% less movement rate, 25% slower attack rate |
|
|
|
|
|
Slams the ground, dealing 25 damage to nearby enemy land units and stunning them for 3 seconds.
|
3 (2) sec. |
6 sec. |
90 |
N/A |
25 |
Ground |
25 damage and 3 (2) second stun |
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