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Creep Basics
|
Creeps
|
Critters
|
Goblins
|
Neutral Buildings
Fallen Prieset
|
Deceiver
|
Heretic
Fallen Priest
Level:
Food:
Attack Type:
Weapon Type:
Armor Type:
Armor:
Ground Attack:
Air Attack:
1
1
Pierce
Missile
Medium
0
7-10 [8.5 avg ]
7-10 [8.5 avg ]
Cooldown:
Hit Points:
Health Regen:
Mana:
Mana Regen:
Range:
Day Sight:
Night Sight:
Speed:
1.8
240
Always
N/A
N/A
60
140
80
Average (270)
Deceiver
Level:
Food:
Attack Type:
Weapon Type:
Armor Type:
Armor:
Ground Attack:
Air Attack:
3
2
Pierce
Missile
Heavy
0
23-27 [25 avg ]
23-27 [25 avg ]
Cooldown:
Hit Points:
Health Regen:
Mana:
Mana Regen:
Range:
Day Sight:
Night Sight:
Speed:
1.8
300
Always
300
0.75
60
140
80
Average (270)
Curse
(Autocast)
Curses a target enemy unit, causing it to have a 33% chance to miss on an attack.
Duration (Hero)
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
120 (60) sec.
8 sec.
40
70
Unit
Air, Ground, Enemy, Organic, Neutral
33% chance to miss
Heretic
Level:
Food:
Attack Type:
Weapon Type:
Armor Type:
Armor:
Ground Attack:
Air Attack:
5
4
Pierce
Missile
Heavy
1
28-37 [32.5 avg ]
28-37 [32.5 avg ]
Cooldown:
Hit Points:
Health Regen:
Mana:
Mana Regen:
Range:
Day Sight:
Night Sight:
Speed:
1.8
600
Always
400
1
60
140
80
Average (270)
Raise Dead
(Autocast)
Raises 2 Skeleton Warriors from a corpse.
Duration
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
40 sec
5 sec.
75
60
N/A
Dead
Raises 2 Skeletons
Carrion Swarm
Sends a horde of bats to deal 75 damage to each enemy land unit in a triangle formation, up to 300 max damage.
Duration
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
N/A
8 sec.
100
70
N/A
Ground
75 damage per unit, max 300
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