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Creep Basics |
Creeps |
Critters |
Goblins |
Neutral Buildings
3 |
2 |
Pierce |
Missile |
Heavy |
1 |
21-25 [23 avg ] |
21-25 [23 avg ] |
|
1.6 |
340 |
Always |
None |
N/A |
50 |
140 |
80 |
Fast (350) |
|
|
3 |
2 |
Pierce |
Missile |
Light |
0 |
23-27 [25 avg ] |
23-27 [25 avg ] |
|
1.35 |
300 |
Always |
300 |
0.75 |
60 |
140 |
80 |
Fast (350) |
|
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Reduces a target enemy unit's armor by 5 and gives vision of that unit. Lasts 120 seconds.
|
90 sec. |
8 sec. |
35 |
70 |
Unit |
Air, Ground, Enemy, Neutral |
Target's armor -5, shares vision |
|
|
|
5 |
4 |
Pierce |
Missile |
Heavy |
1 |
28-37 [32.5 avg ] |
28-37 [32.5 avg ] |
|
1.35 |
400 |
Always |
400 |
1 |
50 |
140 |
80 |
Fast (350) |
|
|
7 |
5 |
Chaos |
Msplash |
Heavy |
2 |
31-41 [36 avg ] |
31-41 [36 avg ] |
|
1.8 |
7.5 |
15 |
22.5 |
750 |
Always |
400 |
1 |
50 |
140 |
80 |
Fast (350) |
|
|
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Heals a target friendly unit for 400 hit points over 12 seconds.
|
12 sec. |
5 sec. |
125 |
40 |
Unit |
Air, Ground, Friend, Self, Organic, Non Ancient, Neutral |
Heals 400 HP over 12 sec. |
|
|
|
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Tosses a target enemy unit into the air, rendering it unable to move, attack or cast spells, and stopping others
from attacking or casting on it.
|
20 (6) sec. |
8 sec. |
150 |
60 |
Unit |
Ground, Enemy, Neutral |
Unit stuck in the air |
|
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