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Creep Basics | Creeps | Critters | Goblins | Neutral Buildings




Each Creep has a animated model next to it showing what model is used. To see what the Creep actually looks like in game refer to the included screenshots.

Forest Troll | Forest Troll Berserker

Forest Troll
New troll here.
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 2
Pierce Missile Heavy 0 17-20 [18.5 avg ] 17-20 [18.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 300 Always None N/A 50 140 80 Average (270)



Forest Troll Berserker
Who'j you want me kill?
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
4 3
Pierce Missile Medium 1 28-37 [32.5 avg ] 28-37 [32.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 450 Always None N/A 50 140 80 Average (270)



Forest Troll Trapper | Forest Troll Warlord

Forest Troll Trapper
Where'j you want me go?
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
3 2
Pierce Missile Medium 1 21-25 [23 avg ] 21-25 [23 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 400 Always None N/A 50 140 80 Average (270)

Ensnare
Causes a target enemy unit to be bound to the ground so that it cannot move for 10 seconds. Air units that are ensnared can be attacked as though they were land units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
10 sec. 30 sec. None 40 Unit Air, Ground, Enemy, Non-Hero Target caught by net



Forest Troll Warlord
Say hello to my little friend!
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
6 5
Pierce Missile Heavy 0 36-43 [39.5 avg ] 36-43 [39.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.6 750 Always None N/A 50 140 80 Fast (320)

Trueshot Aura
An aura that gives friendly nearby units a 10% bonus damage to their ranged attacks.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
Unlimited N/A None N/A 90 Air, Ground, Friend, Self Base ranged damage increased 10% 1



Forest Troll Shadow Priest | Forest Troll High Priest
Forest Troll Shadow Priest
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
2 2
Pierce Missile Heavy 0 17-24 [20.5 avg ] 17-24 [20.5 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 240 Always 200 0.5 60 140 80 Average (270)

Heal (Autocast)
Heals a target friendly non-mechanical wounded unit for 12 hit points.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant 1 sec. 5 25 N/A Air, Ground, Friend, Self, Organic, Non Ancient Heals 12 HP

Abolish Magic (Autocast)
Dispels positive buffs from enemy units, and negative buffs from friendly units. Damages summoned units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant None 50 50 Unit Air, Ground, Ward Removes Spell, 300 Damage to Summoned Units




Forest Troll High Priest
Level: Food: Attack Type: Weapon Type: Armor Type: Armor: Ground Attack: Air Attack:
4 3
Pierce Missile Medium 0 17-21 [19 avg ] 17-21 [19 avg ]
Cooldown: Hit Points: Health Regen: Mana: Mana Regen: Range: Day Sight: Night Sight: Speed:
1.8 450 Always 300 0.75 60 140 80 Average (270)

Heal (Autocast)
Heals a target friendly non-mechanical wounded unit for 25 hit points.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant 1 sec. 5 25 N/A Air, Ground, Friend, Self, Organic, Non Ancient Heals 25 HP

Abolish Magic (Autocast)
Dispels positive buffs from enemy units, and negative buffs from friendly units. Damages summoned units.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant None 50 50 Unit Air, Ground, Ward Removes Spell, 300 Damage to Summoned Units

Inner Fire (Autocast)
Increases a target friendly unit's damage by 10% and armor by +5.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
60 sec. None 50 50 Unit Air, Ground, Friend Damage +10%, Armor +5





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