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Creep Basics |
Creeps |
Critters |
Goblins |
Neutral Buildings
Each Creep has a animated model next to it showing what model is used. To see what the Creep actually looks like in game
refer to the included screenshots.
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New troll here.
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2 |
2 |
Pierce |
Missile |
Heavy |
0 |
17-20 [18.5 avg ] |
17-20 [18.5 avg ] |
|
1.6 |
300 |
Always |
None |
N/A |
50 |
140 |
80 |
Average (270) |
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Who'j you want me kill?
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4 |
3 |
Pierce |
Missile |
Medium |
1 |
28-37 [32.5 avg ] |
28-37 [32.5 avg ] |
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1.6 |
450 |
Always |
None |
N/A |
50 |
140 |
80 |
Average (270) |
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Where'j you want me go?
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3 |
2 |
Pierce |
Missile |
Medium |
1 |
21-25 [23 avg ] |
21-25 [23 avg ] |
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1.6 |
400 |
Always |
None |
N/A |
50 |
140 |
80 |
Average (270) |
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Causes a target enemy unit to be bound to the ground so that it cannot move for 10 seconds.
Air units that are ensnared can be attacked as though they were land units.
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10 sec. |
30 sec. |
None |
40 |
Unit |
Air, Ground, Enemy, Non-Hero |
Target caught by net |
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Say hello to my little friend!
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6 |
5 |
Pierce |
Missile |
Heavy |
0 |
36-43 [39.5 avg ] |
36-43 [39.5 avg ] |
|
1.6 |
750 |
Always |
None |
N/A |
50 |
140 |
80 |
Fast (320) |
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An aura that gives friendly nearby units a 10% bonus damage to their ranged attacks.
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Unlimited |
N/A |
None |
N/A |
90 |
Air, Ground, Friend, Self |
Base ranged damage increased 10% |
1 |
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2 |
2 |
Pierce |
Missile |
Heavy |
0 |
17-24 [20.5 avg ] |
17-24 [20.5 avg ] |
|
1.8 |
240 |
Always |
200 |
0.5 |
60 |
140 |
80 |
Average (270) |
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4 |
3 |
Pierce |
Missile |
Medium |
0 |
17-21 [19 avg ] |
17-21 [19 avg ] |
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1.8 |
450 |
Always |
300 |
0.75 |
60 |
140 |
80 |
Average (270) |
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Heals a target friendly non-mechanical wounded unit for 25 hit points.
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Instant |
1 sec. |
5 |
25 |
N/A |
Air, Ground, Friend, Self, Organic, Non Ancient |
Heals 25 HP |
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Dispels positive buffs from enemy units, and negative buffs from friendly units. Damages summoned units.
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Instant |
None |
50 |
50 |
Unit |
Air, Ground, Ward |
Removes Spell, 300 Damage to Summoned Units |
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Increases a target friendly unit's damage by 10% and armor by +5.
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60 sec. |
None |
50 |
50 |
Unit |
Air, Ground, Friend |
Damage +10%, Armor +5 |
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