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Creep Basics |
Creeps |
Critters |
Goblins |
Neutral Buildings
1 |
1 |
Normal |
Normal |
Heavy |
0 |
10-11 [10.5 avg ] |
None |
|
1.35 |
240 |
Always |
None |
N/A |
Melee |
140 |
80 |
Average (270) |
|
|
3 |
2 |
Normal |
Normal |
Heavy |
0 |
18-21 [19.5 avg ] |
None |
|
1.35 |
290 |
Always |
300 |
0.75 |
Melee |
140 |
80 |
Average (270) |
|
|
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Causes roots to burst from the ground, immobilizing and damaging a target enemy.
|
10 sec. |
8 sec. |
75 |
80 |
Unit |
Ground, Enemy, Neutral |
Deals 10 damage/sec |
|
|
|
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Deals poison damage on each attack.
|
20 (10) sec. |
N/A |
None |
N/A |
Unit |
Air, Ground, Organic |
2 damage/sec |
|
|
|
5 |
4 |
Normal |
Normal |
Heavy |
1 |
32-36 [34 avg ] |
None |
|
1.35 |
600 |
Always |
400 |
1 |
Melee |
140 |
80 |
Average (270) |
|
|
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Causes roots to burst from the ground, immobilizing and damaging a target enemy.
|
10 sec. |
8 sec. |
75 |
80 |
Unit |
Ground, Enemy, Neutral |
Deals 10 damage/sec |
|
|
|
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Infects nearby enemy living units with a Disease Cloud. Disease Cloud deals 1 damage per second. Lasts 120
seconds. Disease Cloud does not kill units but instead leaves them with 2 Hit Points.
|
Unlimited |
N/A |
None |
N/A |
25 |
Ground, Enemy, Organic, Neutral |
1 damage/sec. for 120 sec. |
|
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