|
Creep Basics |
Creeps |
Critters |
Goblins |
Neutral Buildings
3 |
2 |
Normal |
Normal |
Heavy |
1 |
12-13 [12.5 avg ] |
None |
|
1.35 |
370 |
Always |
None |
N/A |
Melee |
140 |
80 |
Fast (300) |
|
|
|
|
Gives a 15% chance to avoid an attack.
|
Unlimited |
N/A |
None |
N/A |
N/A |
N/A |
15% chance opponent misses |
|
|
|
4 |
3 |
Normal |
Normal |
Medium |
0 |
28-34 [31 avg ] |
None |
|
1.8 |
350 |
Always |
250 |
0.625 |
Melee |
140 |
80 |
Average (270) |
|
|
|
|
Heals a target friendly unit for 400 hit points over 12 seconds.
|
12 sec. |
5 sec. |
150 |
40 |
Unit |
Air, Ground, Friend, Self, Organic, Non Ancient, Neutral |
Heals 400 HP over 12 sec. |
|
|
|
|
|
Gives a 15% chance to avoid an attack.
|
Unlimited |
N/A |
None |
N/A |
N/A |
N/A |
15% chance opponent misses |
|
|
|
5 |
4 |
Normal |
Normal |
Heavy |
1 |
24-27 [25.5 avg ] |
None |
|
1.35 |
775 |
Always |
None |
N/A |
Melee |
140 |
80 |
Fast (300) |
|
|
|
|
Gives a 15% chance to avoid an attack.
|
Unlimited |
N/A |
None |
N/A |
N/A |
N/A |
15% chance opponent misses |
|
|
|
6 |
5 |
Normal |
Normal |
Medium |
0 |
29-34 [31.5 avg ] |
None |
|
1.35 |
675 |
Always |
400 |
1 |
Melee |
140 |
80 |
Average (270) |
|
|
|
|
Blasts enemy units with a wave of frost that deals 50 damage to the target, and 50 nova damage. Cold damage slows units' movement and
attack rate for 4 seconds.
|
4 sec. |
8 sec. |
125 |
80 |
20 |
Ground, Enemy, Air, Neutral Organic |
50 damage, 50 nova damage, movement/attack rate slowed 4 sec. |
|
|
|
|
|
Gives a 15% chance to avoid an attack.
|
Unlimited |
N/A |
None |
N/A |
N/A |
N/A |
15% chance opponent misses |
|
|
|
8 |
6 |
Chaos |
Normal |
Heavy |
1 |
49-55 [52 avg ] |
None |
|
1.35 |
1000 |
Always |
400 |
1 |
Melee |
140 |
80 |
Fast (300) |
|
|
|
|
Breaths a cone of frost at enemy units that deals 50 initial damage, and 7 damage per second over 5 seconds.
|
5 sec. |
10 sec. |
125 |
70 |
12.5 |
Air, Ground |
50 damage, 7 damage/sec. |
|
|
|
|
|
Gives a 15% chance to avoid an attack.
|
Unlimited |
N/A |
None |
N/A |
N/A |
N/A |
15% chance opponent misses |
|
|
|
|
|
Gives 3 additional armor to nearby friendly units.
|
Unlimited |
N/A |
None |
N/A |
90 |
Air, Ground, Friend, Self |
+3 to Armor |
|
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