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Overview | Heroes and Units | Unit Stats | Tech-tree | Ancient of Wonders | Building Stats | Basics | Advanced | Combos | Defeating Night Elves



For more information on unit stats go here. For more information about Night Elf buildings go here.

Building Hit Points Armor Type Armor Sight Speed Build Time Attack Type Weapon Type Ground Attack Air Attack Cooldown Range
Ent. Gold Mine N/A N/A 800 Fort 2 90/60 N/A 60 N/A N/A N/A N/A N/A N/A
Tree of Life 340 185 1300 Fort 2/7 90/60 40/80 120 Normal Normal 45.5 None 2.5 Melee
Tree of Ages 320 180 1700 Fort 2/7 90/60 40/80 140 Normal Normal 54.5 None 2.5 Melee
Tree of Eternity 330 200 2000 Fort 2/7 90/60 40/80 140 Normal Normal 67 None 2.5 Melee
Ancient of War 150 60 1000 Fort 2/7 90/60 40/80 60 Normal Normal 50 None 2.5 Melee
Ancient of Lore 155 145 900 Fort 2/7 90/60 40/80 70 Normal Normal 45.5 None 2.5 Melee
Ancient of Wind 150 140 900 Fort 2/7 90/60 40/80 60 Normal Normal 42 None 2.5 Melee
A Protector Rooted 135 80 600 Fort 1/3 190/80 N/A 60 Pierce Msplash 49.5 49.5 2 70
A. Protector Uprooted 135 80 600 Heavy 1/3 190/80 40/80 60 Normal Normal 29.5 None 1.5 Melee
Ancient of Wonders 90 30 450 Fort 2/7 100/75 40/80 60 Normal Normal 23 None 2.5 Melee
Moon Well 180 40 600 Fort 5 90/60 N/A 50 N/A N/A N/A N/A N/A N/A
Altar of Elders 180 50 900 Fort 5 90/60 N/A 60 N/A N/A N/A N/A N/A N/A
Hunter's Hall 210 100 1100 Fort 5 90/60 N/A 60 N/A N/A N/A N/A N/A N/A
Chimaera Roost 140 190 1200 Fort 5 90/60 N/A 80 N/A N/A N/A N/A N/A N/A

Notes:
Ancients' armor becomes Heavy when they uproot. So it's not wise to uproot during a battle.

Ancients' speed only applies when they are Uprooted.

Ancients' attack only applies when Rooted and only if they are not training any unit, nor researching any upgrade.




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