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Basics | Characters | Realm Character Types | Controls | Experience | Resistances | Vendors
Gambling | Difficulty Levels | Trading | Hirelings | Parties | PvP | Hardcore | Battle.net Avatars | Glossary

Gambling

In each act, one NPC in town will allow you to Gamble. Once you have selected Gamble you will see an inventory of items. These items will not be identified, and they will be offered at different prices. Select an item of a type you want to buy. Buy it. The item will then be automatically identified and you will see the item's statistics.

Items generated for the gamble stock are -5 through +4 levels of your character's level with a minimum item level of 5. Note, this does not apply to level requirements often seen on items also known as required level. This applies only to the item level. This item level is never seen by the player in game and is used primarily in formulae that choose what affixes an item can get. Ancient armor has a quality level of 40, which means you can see it in the gambling screen at level 35. You will see it more often in the gambling screen when you are level 44 because at this point, you will always meet the required level. Look at the bottom of this page for a list of base items and their proper quality levels.

Certain items have a high quality level associated to them, when this occurs it is possible to attain higher level affixes. An example of this is the Diadem with a quality level of 85. In this case, you can receive higher level affixes even if you are at a low character level.

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The items you receive will be from most common, to most rare: Magic Items, Rare, Sets, Uniques. Set and Unique Items are extremely rare. The chance for Uniques is 1 in 2,000 (0.05%) and 1 in 1,000 (0.10%) for Sets. The chance for Rares is 1 in 10 (10%). Magic Items are 1/~1.1 (89.85%).

The level of quality of the items will be from most common to, most rare: Normal, Exceptional, Elite. The chance for the other types of items is:

Exceptional:
pV = max{0%, (ilvl − qlvlV) * 0.9% + 1%}
Elite:
pE = max{0%, (ilvl − qlvlE) * 0.33% + 1%}
pE/pV = probability
ilvl = clvl (-5 to +4)
qlvl = quality-lvl of base item to be generated (i.e. 33 for Demonhide gloves)
  • You will mostly get Magic items which may or may not be worth anything to you (hence Gambling).
  • You can Gamble Set or Unique Items and have the chance to Gamble Exceptional and Elite items as well. Gambling Items appear as Normal Items and can only be revealed as Exceptional or Elite Items after you buy them.
  • Gambling gives you a place to spend your money on the higher difficulty levels (Nightmare, Hell), and gives you a better chance at getting good Rare and if you're lucky, Set and Unique Exceptional and Elite items that you are looking for. You can also get rare rings and amulets from Gambling which can be more difficult to find from monsters.
  • Buying all of the items on one screen doesn't help to improve your chances any more than buying them one at a time per screen.
  • Items are created when you hit the Gamble button on the NPC menu.
  • You can reset the Gambling menu by exiting the screen, then by clicking on Gamble again. You can continue to do this rapidly until you get the specific type of item you're looking for.
  • Once you've unlocked all the item types at level 48, the items shown will be the same from then on. However, as you reach higher Character Levels, more Magic Prefixes and Suffixes will show up on items Gambled and you'll have a better chance to get Exceptional and Elite items.
  • The price for Gambling each item goes up as your character level goes up.
  • Magic Find in no way affects Gambling.
Getting money for Gambling
Pick up valuable items to sell to the Vendors. You may have to try out each item type to discover if it is worth something. Generally Magic Items are worth more than non-Magical Items.

You can also sell items to other players to generate money. Since the majority of people like to trade items for other items, many players have large amounts of cash (those who don't Gamble) they may be willing to use to buy your items. Sell armor for imbuing, and just about any other non Unique, non ultra important item to other players for Gambling money. Selling items to other players is even more appealing since the Vendors will only pay a maximum of 35,000 Gold for an item.

You can also kill players for money for Gambling but we won't talk about that here =)

Can I tell if an item will be Exceptional or Elite by its appearance on the Gambling screen?
In most cases no, however, you can tell with Coronet vs. Circlets.

Will Items that give a better chance of finding magic items have an effect on your chances at Gambling?
No.

Does the number of players in the game, the Act or Difficulty Level have any effect on the items you get from Gambling?
No, only level of character.

Base Item Levels
The quality level of an item comes into play in gambling. You will not see these items on the Gambling screen until your character level is +5 levels/-4 levels of the item's quality level requirement. This information is valuable to figure out when you'll be able to gamble for certain items.

Here is a list of the base item levels. To figure out at what Character levels a base item type will be available for Gambling, subtract 4 from the item's quality level, for having a chance to upgrade to Exceptional subtract 5, and for Elite subtract 7. Note: Item types that are not listed are not available for Gambling.

Level 1

 
Amulet
Ring
Club
Short Sword
Short Bow
Cap
Quilted Armor
Buckler
Javelin
Katar


Level 2

 
Throwing Knife


Level 3

 
Hand Axe
Dagger
Leather Armor
Leather Gloves
Boots
Sash


Level 4

 
Spiked Club


Level 5

 
Scimitar
Spear
Bardiche
Hunter's Bow
Skull Cap
Hard Leather Armor
Small Shield


Level 6

 
Large Axe
Light Crossbow


Level 7

 
Axe
Throwing Axe
Heavy Gloves
Heavy Boots
Light Belt


Level 8

 
Mace
Sabre
Long Bow
Studded Leather


Level 9

 
Dirk
Trident
Wrist Blade


Level 10

 
Pilum
Two-Handed Sword


Level 11

 
Falchion
Crystal Sword
Voulge
Helm
Ring Mail
Large Shield
Spiked Shield


Level 12

 
Broad Axe
Composite Bow
Chain Gloves
Chain Boots
Hatchet Hands
Belt


Level 13

 
Balanced Knife
Claws
Double Axe
Morning Star
Scale Mail


Level 15

 
Broad Sword
Scythe
Crossbow
Full Helm
Chain Mail
Kite Shield
Short Spear
Cestus


Level 16

 
Balanced Axe
Brandistock


Level 17

 
Battle Axe
Claymore
Kris


Level 18

 
Short Battle Bow
Breast Plate


Level 19

 
Military Pick
Flail
Mask
Bone Shield


Level 20

 
Long Sword
Spetum
Splint Mail
Light Gauntlets
Light Plated Boots
Heavy Belt


Level 21

 
Maul
Giant Sword
Poleaxe
Blade Talons


Level 22

 
Tower Shield
Bone Helm


Level 23

 
Great Axe
Blade
Long Battle Bow
Great Helm
Glaive


Level 24

 
Bastard Sword
Pike
Heavy Crossbow
Plate Mail
Scissors Katar
Circlet


Level 25

 
War Axe
War Hammer


Level 27

 
Giant Axe
War Sword
Flamberge
Short War Bow
Gauntlets
Greaves
Plated Belt


Level 28

 
Field Plate


Level 29

 
Halberd
Crown
Throwing Spear


Level 30

 
Gothic Shield


Level 31

 
Long War Bow


Level 32

 
Great Maul
Gothic Plate


Level 33

 
Great Sword
Repeating Crossbow


Level 34

 
War Scythe


Level 35

 
Light Plate


Level 37

 
Full Plate Mail


Level 40

 
Ancient Armor


Level 52

 
Coronet




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